Dragon Ball Z: Conflicts Return
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Dragon Ball Z: Conflicts Return

This is an alternate reality Dragon Ball Z Roleplaying Forum. Here you will be able to re-create some of the most epic battles in Dragon Ball History. The twist? You are controlling the way the story ends.
 
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 Saga Rules!

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Frieza
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Frieza


Posts : 461
Join date : 2009-08-02

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PostSubject: Saga Rules!   Saga Rules! Icon_minitimeSat Sep 18, 2010 1:38 am

For the good of the site I have decided to break a couple of my own rules. In the case of Saga's I want to make sure everything stays exciting. The only way I can succeed in doing that is if things are challenging and fun at the same time. I will be doing this by giving increases to certain player controlled characters. In the recent saga of Cell's Uprising, I have decided to give the character Cell a 80,000 Pl and Ki boost. I am doing this so that the saga stays complicated for all of the players. I am doing this Temporarily and may remove said PL when all is said and done.

I am not saying that the 80,000 is all I am giving him, in fact for the Saga I may give him even more, and I will do that with more than one character. What I am trying to do is keep things fresh and fun and I will do that by giving temporary boosts throughout a Saga. Depending on how hard you work and what you do will determine whether or not you create a Saga. If you want to have a Saga send me a PM or heck just start causing trouble.
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